﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model
{
	/// <summary>
	/// 装备物品卸下方式（舍弃）
	/// </summary>
	public enum EnumEquipmentGoodsUnsnatchMode
	{
		/// <summary>
		/// 未知
		/// </summary>
		Unknown = 0,
		/// <summary>
		/// 点击
		/// </summary>
		Click = 1,
		/// <summary>
		/// 拖拽
		/// </summary>
		Drag,
	}
}
